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void | addResourceLocation (const String &path) |
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void | createGridMesh (const String &name, const Size2f &size, const Size &segments=Size(1, 1)) |
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void | createPlaneMesh (const String &name, const Size2f &size, InputArray image=noArray()) |
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void | createPointCloudMesh (const String &name, InputArray vertices, InputArray colors=noArray()) |
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Ptr< WindowScene > | createWindow (const String &title, const Size &size, int flags=SCENE_INTERACTIVE|SCENE_AA) |
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void | setMaterialProperty (const String &name, int prop, const Scalar &value) |
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void | setMaterialProperty (const String &name, int prop, const String &value) |
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void | setMaterialProperty (const String &name, const String &prop, const Scalar &value) |
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int | waitKey (int delay=0) |
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